Once again, Mork has work for the party, this time in the jungles of Chult. The artifact this time is the Fang of Merrshaulk, a religious artifact said to have been passed from the yuan-ti God to his faithful. It is believed to have been torn from the mouth of the avatar of Set.
A collector would pay well for the artifact, and at the least it would bee good to see it out of the hands of the followers of the dark god. The journey would take them far from Waterdeep into the far south.
In Chult, the party managed to find a guide to take them to a village along the river inland. The village was glad to see outsiders willing to face the yuan-ti, whom have begun to kidnap villagers, breaking an uneasy truce they’ve managed for years.
Traveling upstream was dangerous enough from the piranha filled water, and then the party found themselves attacked by mercenaries. The attackers found themselves at a disadvantage, and were quickly dispatched.
Upon reaching the shored near the temple of Merrshalk (also known as Sseth to his followers), the party found their way with some difficulty through the jungles to the ziggurat that served as the yuan-ti temple. It was a difficult battle, but the heroes prevailed and returned to Memnon, in Calamshan, where Mork had come to meet them.
DM’s Notes: This was my Inca temple/jungle adventure. The piranha filled water just had to be there. It worked well, but I wish I didn’t have to rush these adventures as much as I did. I would have liked to have spent more time establishing setting.